Name | Image | Rarity | Type | Cost | Description |
---|
Defend | | Basic | Skill | 1 | Gain 5 (8) Block. |
Prepare The Kill | | Basic | Skill | 0 | Gain 5 (9) Vigor. |
Slaughter The Weak | | Basic | Attack | 1 | Deal 6 (9) damage to ALL enemies. If the enemy has less than 50% HP, deal an additional 6 (9) damage to that enemy. |
Strike | | Basic | Attack | 1 | Deal 6 (9) damage. |
Blade Spin | | Common | Attack | 0 | Retain. Deal 7 (10) damage to ALL enemies. |
Blood Gambit | | Common | Skill | 0 | Lose 3 (2) HP. Gain [E] and draw a card. |
Calculated Steps | | Common | Skill | 2 | Retain. Gain 11 (15) Block. When Retained, lower this cards cost by 1. |
Calculated Strikes | | Common | Attack | 2 | Retain. Deal 11 (16) damage. When Retained, lower this cards cost by 1. |
Cull | | Common | Attack | 1 | Deal 5 (7) damage to ALL enemies. Trigger theshadowreaper:Reap on target enemy. |
Exploit | | Common | Attack | 1 | Deal 6 (9) damage. If this dealt at least 9 (12) damage, gain 6 (9) Block. |
Frenzied Strike | | Common | Attack | 2 (1) | Deal 5 damage to a random enemy 3 times. |
Frenzied Strike | | Common | Attack | 1 | Deal 5 (6) damage to a random enemy 4 times. |
Frenzied Strike | | Common | Attack | 1 | Deal 6 (7) damage to a random enemy 2 times. |
Mark For Death | | Common | Skill | 1 (0) | Apply 5 theshadowreaper:Reap . Next turn, gain [E] . |
Overpower | | Common | Attack | 1 | Deal 8 (11) damage. If you played a card costing 2 or more this turn, gain 8 (11) Block. |
Piercing Strike | | Common | Attack | 1 | Deal 5 (7) damage. Apply 1 (2) Vulnerable. |
Preparation | | Common | Skill | 1 (0) | Draw a card. Choose a card in your draw pile and give it Retain. Exhaust. |
Press The Advantage | | Common | Attack | 1 | Deal 5 damage. Choose a card from your discard pile and place it into your hand. Exhaust. (not Exhaust.) |
Reaping Slash | | Common | Attack | 1 | Deal 8 (10) damage. Apply 4 (6) theshadowreaper:Reap to ALL enemies. Gain 6 (8) Block. |
Reaping Slash | | Common | Attack | 1 | Deal 8 (10) damage. Apply 4 (6) theshadowreaper:Reap to ALL enemies. Enemy loses 5 (6) HP. |
Reaping Slash | | Common | Attack | 1 | Deal 8 (10) damage. Apply 4 (6) theshadowreaper:Reap to ALL enemies. |
Shadow Ambush | | Common | Attack | 1 | Deal 7 (10) damage. If the target has a debuff, deal an additional 5 (7) damage. |
Shadow Sight | | Common | Skill | 0 | Retain. Gain [E] ([E]). Exhaust. |
Shadow Sight | | Common | Skill | 0 | Retain. Gain [E] ([E]). You can only play two of this card per turn. |
Shadow Sight | | Common | Skill | 0 | Retain. Gain [E] ([E]). Exhaustive 2 |
Stalk | | Common | Skill | 1 | Gain 7 (10) Block. Draw 1 card. Next turn, draw 1 card. |
Swift Dodge | | Common | Skill | 0 | Gain 4 (5) Block. If this is the first card you've played this turn gain an additional 3 (5) Block. |
Adaptive Strategy | | Uncommon | Skill | 0 | If you played no attacks this turn, gain 6 (9) Block and 6 (9) Vigor. |
Assassin's Training | | Uncommon | Power | 2 | At the end of your turn if you have unspent [E] ,gain 1 (2) Strength. |
Blade's Reach | | Uncommon | Attack | 1 | Deal 8 (12) damage to the two frontmost enemies. Apply 1 Weak. |
Blade's Reach | | Uncommon | Attack | 1 | Deal 8 (12) damage to ALL enemies. Apply 1 Vulnerable. |
Blade's Reach | | Uncommon | Attack | 1 | Deal 8 (12) damage to the two frontmost enemies. |
Blood Reaper | | Uncommon | Skill | 1 | Lose 4 HP. Apply 10 (14) Reap to ALL enemies. |
Bloodfury | | Uncommon | Skill | 0 | Lose 5 (4) HP. Gain [E] [E] [E] . |
Bloodrage | | Uncommon | Power | 1 (0) | Whenever you lose HP from a card, draw a card. |
Brutalize | | Uncommon | Attack | 2 | Deal 14 (18) damage. If the target does not have Vulnerable, apply 2 (3) Vulnerable. |
Dark Pact | | Uncommon | Skill | 0 | Lose 3 (2) HP. Add 2 random cards to your hand. |
Darkin Rage | | Uncommon | Power | 1 | Whenever you play a card that costs 2 or more, gain 1 (2) Strength. |
Demon Armor | | Uncommon | Power | 2 | At the end of your turn if you have unspent [E] , gain 5 (6) Block for each unspent [E] . |
Desperate Measures | | Uncommon | Skill | 1 | Gain 6 (9) Block. If you have less than 50% health, gain an additional 6 (9) Block. |
Distract | | Uncommon | Skill | 1 | Apply 2 (3) Weak. Reduce the cost of a random card in your draw pile to 0 until played. |
Edge Of Death | | Uncommon | Skill | 1 | Apply 5 (7) theshadowreaper:Reap . Deal damage equal to half the target's theshadowreaper:Reap . |
Fade Into Shadows | | Uncommon | Skill | 1 | Gain 5 (7) Block. Next turn, gain 5 (7) Block. |
Gank | | Uncommon | Attack | 1 | Deal 7 (10) damage. Reduce the enemy's Strength by 3 (4) this turn. |
Gold Advantage | | Uncommon | Skill | 2 (1) | Gain Vigor based on current Gold. Exhaust. 1-100: 8 Vigor. 101-200: 12 Vigor. 201-300: 16 Vigor. 301+: 20 Vigor. |
Heavy Hitter | | Uncommon | Power | 2 | The first time you play a card that costs 2 or more each turn gain [E] ([E]). |
Master Zed's Training | | Uncommon | Power | 2 | At the end of your turn if you have unspent [E] , draw 1 (2) card(s). |
Meditation | | Uncommon | Skill | 0 | Gain [E]. Unspent [E] is conserved this turn. Exhaust. (not Exhaust.) |
Molten Blood | | Uncommon | Attack | 2 | Lose 5 HP. Deal 14 (16) damage. Target loses 12 (14) HP. Exhaust. |
Outburst | | Uncommon | Attack | 2 | Deal 14 (17) to ALL enemies. Gain [E] [E] . Shuffle a Void into your discard pile. |
Reap And Tear | | Uncommon | Attack | 1 | Deal 8 (11) damage to ALL enemies. Apply 3 (4) theshadowreaper:Reap to ALL enemies. |
Reaper's Sigil | | Uncommon | Skill | 2 | Apply 12 (16) theshadowreaper:Reap [REMOVE_SPACE]. |
Reaping Whirlwind | | Uncommon | Skill | X | Apply 4 (6) theshadowreaper:Reap to ALL enemies X times then trigger theshadowreaper:Reap on ALL enemies. Exhaust. |
Reckless Attack | | Uncommon | Attack | 2 | Deal 24 (30) damage. Apply 1 Vulnerable to yourself. |
Sanguine Strike | | Uncommon | Attack | 1 | Lose 2 HP. Deal 15 (20) damage. Apply 1 (2) Vulnerable. |
Second Strike | | Uncommon | Attack | 1 | Deal 11 (15) damage. Costs 0 if you played a card costing 2 or more this turn. |
Shadow Step | | Uncommon | Skill | 1 | Gain 6 (8) Block. Next turn, draw 3 (4) additional cards. |
Shadow Step | | Uncommon | Skill | 0 | Gain [E] . Next turn, draw 3 (4) cards. |
Shadow Step | | Uncommon | Skill | 1 | Next turn, draw 3 (4) additional cards. |
Shadow Waltz | | Uncommon | Skill | 1 | Draw 1 (2) card(s). If you have played 3 or more cards this turn, draw 2 (3) more cards. |
Shed Weakness | | Uncommon | Skill | 1 | Lose 4 (3) HP. Remove all debuffs from yourself. Gain 1 Strength for each debuff removed. Exhaust. |
Showers Of Blood | | Uncommon | Attack | X | Lose 2 HP X times. Deal 7 (10) damage to ALL enemies X times. |
Siphoning Strikes | | Uncommon | Power | 1 | When you apply theshadowreaper:Reap to an enemy gain 3 (4) Block. |
Tactical Selection | | Uncommon | Skill | 1 | Choose a card from your draw pile and place it into your hand. Exhaust. (not Exhaust.) |
Tend To Wounds | | Uncommon | Skill | 0 | Heal 6 (9) HP. Gain 1 Vulnerable. Exhaust. |
Transfusion | | Uncommon | Attack | 3 | Deal 18 (24) damage. Gain 10 (13) Block. |
Umbral Energy | | Uncommon | Skill | 1 | Gain 5 (8) Block. Next turn, gain [E] [E] . Exhaust. |
Unending Slaughter | | Uncommon | Attack | 1 | Deal 6 (8) damage twice. Gain [E] for each attack played this turn up to a maximum of [E] [E] [E]. Exhaust (Exhaustive 2). |
Whispers Of Blood | | Uncommon | Power | 1 | At the start of your turn, apply 3 (4) theshadowreaper:Reap to ALL enemies. |
All Or Nothing | | Rare | Power | 0 | Gain 8 (10) Temporary Strength. Next turn, lose 2 energy. |
Annihilate | | Rare | Attack | 3 | Deal 30 (35) damage. Apply 3 Vulnerable. |
Combo Mastery | | Rare | Skill | 1 | Draw 2 (3) cards. Reduce the cost of ALL 2+ cost cards in your hand by 1 this turn. Exhaust. |
Finishing Touch | | Rare | Attack | 2 | Deal 20 damage. Vigor and Strength bonuses are doubled (tripled) on this card. |
Flurry Of Blades | | Rare | Attack | X | Deal 10 (12) damage to a random enemy X times. (Damage is increased by 25% of your Temporary HP.) |
Flurry Of Blades | | Rare | Attack | X | Deal 10 (12) damage to a random enemy X times. |
Flurry Of Blades | | Rare | Attack | X | Deal 10 (12) damage to a random enemy X times. (Damage is increased by 2 per [E] used.) |
Future Planning | | Rare | Skill | 1 (0) | Your [E]is conserved this turn. Next turn, draw cards equal to the amount of cards remaining in your hand. Exhaust. |
Profane Blow | | Rare | Attack | 3 | Deal 30 (35) damage. If this attack kills the enemy, gain 2 (3) Strength. |
Reaper's Harvest | | Rare | Skill | 1 | Double (Triple) the enemy's theshadowreaper:Reap. Exhaust. |
Reaper's Toll | | Rare | Skill | 2 (1) | Deal damage equal to double the enemy's current theshadowreaper:Reap . Remove theshadowreaper:Reap . |
Shadow Clone | | Rare | Skill | 2 (1) | Choose a card in your hand. Add a copy that costs 0 into your hand. Exhaust. |
Siphon Strength | | Rare | Skill | 2 | Steal 1 (2) Strength from ALL enemies. ALL enemies lose an additional 2 (3) Strength. Exhaust. |
Soul Harvest | | Rare | Skill | 2 | Apply 14 (18) theshadowreaper:Reap to ALL enemies. Gain Block equal to half of the theshadowreaper:Reap on ALL enemies. Exhaust. |
Stack The Deck | | Rare | Skill | 1 (0) | Choose 2 cards from your exhaust pile and place them on top of your draw pile. Exhaust. |
Strategic Maneuver | | Rare | Skill | 1 (0) | Select 5 cards from your draw pile, upgrade them for the rest of combat and place them at the top of your draw pile. Exhaust. |
Temporal Strike | | Rare | Attack | 2 | Deal 15 (20) damage. Next turn, draw 2 cards and gain 1 Strength. |
Umbral Trespass | | Rare | Skill | 3 | Gain 1 Intangible. At the start of your next turn, deal 20 (28) damage. If Fatal, deal 50% of damage done to ALL enemies. Exhaust (Exhaustive 2). |
Umbral Trespass | | Rare | Skill | 3 | Gain 1 Intangible. Next turn, deal 20 (28) damage. Exhaust (Exhaustive 2). |
Umbral Trespass | | Rare | Skill | 3 | Gain 1 Intangible. At the start of your next turn, deal 20 (28) damage. If Fatal, gain 4 Max HP. Exhaust (Exhaustive 2). |
Name | Image | Tier | Pool | Description | Flavor |
---|
Doran's Blade | | Common | Shadowreaper_color | For the first 3 turns of combat gain 3Vigor. | |
Doran's Shield | | Common | Shadowreaper_color | For the first 3 turns of combat gain 3Block. | |
Electrocute | | Common | Shadowreaper_color | Once per turn, if you play 3 attacks, Deal 8 damage to an enemy. | |
Dark Harvest | | Uncommon | Shadowreaper_color | Killing an Elite or Boss grants 1 stack of Dark Harvest. During Boss and Elite combats, gain Vigor equal to your Dark Harvest stacks at the start of each turn. | |
First Strike | | Uncommon | Shadowreaper_color | Each combat, gain gold equal to 20% of damage dealt with your first 3 attacks. | |
Hubris | | Uncommon | Shadowreaper_color | When an enemy dies, gain 5Strength. At the end of this turn, lose 5Strength | |
Spear Of Shojin | | Uncommon | Shadowreaper_color | Every 5 cards played, reduce the cost of a random card in your hand by 1. | |
Aftershock | | Rare | Shadowreaper_color | At the start of your 4th turn, gain 10 Block and deal 10 damage to ALL enemies. | |
Death's Dance | | Rare | Shadowreaper_color | Reduce damage taken by 33% and instead store it within this relic. At the end of every turn take 25% of the damage stored. Exiting a fight in any way removes all damage stored. | |
Eclipse | | Rare | Shadowreaper_color | Once per combat, when you play 5 attacks in a single turn, gain 14 Temporary HP. | |
Base Form | | Special | Shadowreaper_color | Gain 3TemporaryHP at combat start. For the first 2 turns of combat draw 1 additional card. | |
Rhaast Form | | Special | Shadowreaper_color | Each time you damage an enemy with an attack (or Reap), gain 10% ( 8%) of damage dealt as TempHP. | Reaping will commence NOW. |
Shadow Assassin Form | | Special | Shadowreaper_color | For every 25 unblocked damage dealt, draw a card. | The Darkin is gone. Our enemies are next. |
The Darkin Scythe | | Special | Shadowreaper_color | Gather Red or Blue essence from combat encounters (Elites count as 2). Upon gathering 8 Essence of either type, Kayn can assume the form of DarkinSlayer or ShadowAssassin.DarkinSlayer: Gain 10% of damage dealt as TempHP.ShadowAssassin: Draw a card for every 25 damage you deal. | It'll do something eventually. |
InfinityEdge | | Boss | Shadowreaper_color | When attacking an enemy with Vulnerable, gain 1TemporaryStrength. | |
Manamune | | Boss | Shadowreaper_color | Once per turn, When you play 3 attacks, gain [E] . | |
Mejai's Soulstealer | | Shop | Shadowreaper_color | Start each Elite and Boss combat with 1 Strength. If you win without taking damage, permanently increase this by 1 (up to 10) | |
Predator | | Shop | Shadowreaper_color | Each combat, the first time you play a card that costs 2 or more, draw 1 card. | |
The Collector | | Shop | Shadowreaper_color | You execute enemies below 5% health. When you kill an enemy gain 5 gold. | |